^a${value} Second(s) Recharge | 8 7.8 7.5 7.3 7.1 6.8 6.6 6.4 6.1 5.9 5.6 5.4 5.2 4.9 4.7 4.5 4.2 4
|
${value} Energy Cost | 50 53 55 58 60 63 65 67 70 72 75 77 79 82 84 87 89 92
|
${value} Physical Damage | min: [15.0, 25.0, 34.0, 44.0, 54.0, 64.0, 73.0, 83.0, 93.0, 102.0, 112.0, 122.0, 131.0, 141.0, 151.0, 161.0, 170.0, 180.0]
|
${value} Vitality Damage | min: [15.0, 25.0, 34.0, 44.0, 54.0, 64.0, 73.0, 83.0, 93.0, 102.0, 112.0, 122.0, 131.0, 141.0, 151.0, 161.0, 170.0, 180.0]
|
${value} Vitality Decay over ${duration} Second(s) | min: [16.0, 23.0, 30.0, 37.0, 44.0, 50.0, 57.0, 64.0, 71.0, 78.0, 85.0, 92.0, 99.0, 105.0, 112.0, 119.0, 126.0, 133.0] Vitality Decay over min: 3.0 Second(s)
|
MaxLevel | 14
|
UltimateLevel | 18
|